Posted by Tristan on January 29, 2009

Wanted: Weapons of Fate Trailer

When it comes to movie-based games, the popular opinion can be summed up in one statement – They’re bad. But as games like the one based on Chronicles of Riddick have proved, there are exemptions to this. After watching the latest development diary of Wanter: Weapons of Fate, I’m inclined to think that this game is another one of those outstanding exemptions.

Although I’ve heard some buzz about the games months prior to the writing of this article, this is really the first time I’ve seen the game in action. To be honest it looks pretty impressive. By looks I mean more than just graphically. The gameplay style calls to mind games such as Gears of War because of its emphasis on cover, Mirror’s Edge because of its free-running-like movement system and throw in a little Uncharted there for its over-all feel (at least the feeling it gave me). The fact that the game reminds me of these three games in itself is already giving the game high praises. However, the game does more and adds a new combat system, one very unique to its IP – the curving bullet.

wanted, weapons of fate

Wanted: Weapons of Fate

This combat mechanic really is the icing on the cake for this game. It allows the player to “assassinate” enemies while in cover, much like how it was done in the movie (and comic of course). On top of that, it also allows you to kill multiple enemies that are in the path of your bullet, which was also done in the movie. Any game that really incorporates what makes a certain IP fun and enjoyable, which in this case is the crazy bullet physics found in Wanted, is headed in the right direction.

It’s too soon to say whether or not the game will be good. However, from what I’ve seen so far, it certainly deserves much attention. I for one will be keeping my eye on this one.

Link to video: http://www.gametrailers.com/player/44902.html


Post a Comment


Leave a Reply